Europol-X
My love for parallel universes
This is a setting I've longed for since the first time I've heard of the concept of parallel dimensions.
I love time travel and alternate history, and they can meet in the concept of parallel dimensions.
I always find it difficult to make dimension travel "believable".
And in the past, I couldn't think of a plausible way to make the players travel.
Influences
Lately, I've had great influences in the science-fiction spectrum that I want to use as inspiration.
First and foremost, I want to talk about the "merchant princes" books by Charles Stross, which are a masterfully written story about dimension travel, but also a masterpiece of reflection on the subject of interactions between forces set on parallel universes.
Second, I'm re-watching the show FRINGE and it's a gold-mine for the beginnings of a dimension-travel-agency.
Third, the 2005 South-African TV-series Charlie Jade, which has only 3 worlds (ours, an utopian-hippie reflection, & an early-cyberpunky-dystopian reflection), which also depict credible interactions between universes
Last, there is a bunch of settings I'd like to send my players to, but never will have the chance to, otherwise... A lot of them are described in the GURPS alternate earths books (I & II), GURPS infinite worlds, some alternate history settings or novels (The Years of Rice and Salt by Kim Stanley Robinson, the Fvlminata rpg game setting, a bit of fantasy, some Shadowrun-esque, some nazi dystopia like The Man in the High Castle by Philip K. Dick) and I'll steal stuff from the Strange (at least the system, which is perfectly tuned for dimension travel) but I'll drop the process of translation - I don't like that a character changes when changing to an alternate reality.
Bits of time travel shows (like Quantum Leap, Terminator, Primeval, Counterpart, and many others) might find their way into this setting.
The Cosmogony
I envision the multiverse as a d20 with each of the sides being one of the realities.
Each reality could have access to it's 3 "neighboring" sides (the sides on each of the 3 sides of its triangle) and the opposite side (on a die: one and twenty, two and nineteen, and so on).
Players would play as members of a secret unit of Interpol, the section X, which is tasked with resolving "paranormal" cases. Other such units exists internationally (as division of the FBI, FSB, or any state police organisation you fancy), but I've decided to play in Europe, hence the choice of Europol.
Main plot would be a cold war between our reality (Earth Prime, as we call it) and Earth Second, a slightly more technologically advanced reflection of our reality, where 9/11 happened differently and Covid-19 never left China.
The 20 Realities in short
For the place of the numbers on the convex regular icosahedron (d20) we will use this model (which should be standard)
Our earth (Earth Prime) is situated on the side numbered 20 and Earth Second is logically situated on the side numbered 1 (the other 18 realities have not yet been discovered, as of the beginning of the campaign).D20 | Description of the local Reality |
---|---|
1 | Earth Second: slightly advanced early cyberpunk reality. Their US, Chinese, Russian, and European governments know of dimension travel, the Quantum Rupture and have access to advanced Fringe-science gadgets. They spy on our reality and try to destabilize it. It is fairly certain that they started the Covid-19 infection centers in Italy at the beginning of 2020 |
2 | Pan-Germania: In this dystopian reality, Pearl Harbor never took place, Charles Lindbergh was elected president in 1940 and Nazi Germany conquered Eurasia with their Imperial Japanese allies. They then conquered north america, with the Nazi overtaking all US and Canadian territories east of the Rockies and the Empire of Japan the West Coast |
3 | Zǔguó-Ming: The Black Plague decimated the whole world but the Americas and China under the Ming dynasty. The main powers are Ming-China, the United Tribes of America, the Polish-Lithuanian Empire and the African rivals: the Kingdom of Nri and the Kingdom of Imerina. Early 19th Century technology and Chinese colonial hegemony. |
4 | Rule Britannia: the world is dominated by the colonial views of an unchecked Victorian England. Main powers are the Crown, the landed aristocracy, the Anglican Church, and the colonial companies. All persons not born of English descent are considered inferior, at best. Most are legally enslaved by the colonial companies. Early 20th Century technology. |
5 | Roma Eterna: Instead of disappearing in decadence, Rome reinstated the Republic and used Chinese black powder to create weapons (and not only fireworks) and gain victory over the barbarians. Eurasia and Africa are all parts of the Great International Roman Republic, a network of federal city-states with a great deal of autonomy. Early renaissance technology but much better guns. America was never "discovered". |
6 | Sovietica Materna: Instead of fighting an arms race with the USA, the USSR continued to grow its influence and took over Europe, mostly through the democratic process. Accessing European technologies and foremost the microchip allowed the USSR to better plan their economy and be a competitor to the USA while allowing a much better standard of living to all its citizen (and not only the russians). The technology level is equivalent to ours, but surveillance technology is everywhere and the world wide web is segmented. The balance of powers is different, but the world is similar to ours. |
7 | Necrotica: This world was quite similar to ours up until the 1980ies when a pandemic did hit their reality like a truck on the highway. Thing went from bad to worse when the dead started to rise again with a hunger for human flesh. Only a few islands (Iceland, Madagascar and New-Zealand) have achieved the feat to ward off the zombie pandemic completely. |
8 | Batuutaa: Early in history, the Dogon Empire developed ways to predict the future by means of astrology. Their empire has spread over the whole African continent and around the Mediterranean Sea. Their society is planned years in advance, family is the core value and social peace is achieved through prescient politics. Population control is strict to avoid depleting the natural resources. Low technical level, but high life expectancy. |
9 | Solar Federation: Creation after WWI of the European Commonwealth, which would grow twenty years later in the Human Commonwealth (all of Europe and their colonies, with equal rights and access to development). Landing on the moon in 1939, worldwide political unification under the Human Federation in 1945. Landing on Mars in 1969. Trojan independence wars in 1991. Creation of the Solar Federation in September 2001. Advanced technology and strong welfare state with a lot of personal freedom and private sphere. |
10 | Pharaohland: Old Egyptian Gods exist and their prophet, the Pharaoh Akhenaton CCXXIV rules over the Mediterranean basin, the Arabic peninsula and the silk road. Technology is a mix of antic artisanship, advanced agricultural techniques through genetic selection, advanced seafaring techniques but wind-powered and bronze age metallurgy. Advanced divine magic for true believers can turn the scales of a battle, even against modern weaponry. |
11 | земля трех дочерей (zemlya trekh docherey): Baba Yaga and her two sisters have taken an interest in the fate of humanity and helped scientist melding high technology and magic. During WWII, the sisters decided that humanity did not deserve to be free and took over governments. Baba Yaga rules over the Soviet States, Mala Yaga over Asia southern of Mongoly, and Mengma Yaga over Europe. Technomagic surveillance state akin to a kind of theocracy. Transhumanism and compulsory human trials are the norm, not the exception |
12 | Transylvania: Vampire exists and have conquered Eurasia from their East European roots. They won dominance over the Werewolves in Europe, but they still continue to resist the vampiric oppressors. Vampire have the advantage of being able to create new vampires at the whim of a bit, whereas lycanthropy is only hereditary. Technological level is ~1950ies. |
13 | Atlantis: The Ancient Astronauts left earth during the Antiquity, taking off with their into the stars. 1947, they came back and declared Australia to be the new Atlantis. They have enforced peace on the whole planet and warring parties have been known to be disintegrated into thin air. Every year, 666 willing candidates are taken into the stars and never come back. Technological stagnation without wars mean technology like the year 2000. Ancient Astronauts' technology seems to be magical. |
14 | Al-Kīmiyā: During the middle ages, Persian and Arabic scientists discovered ways to treat the Black Death and could easily take over a decimated Europe. The Democratic Califates Union now spans over all North-Africa, Europe and Near-East and borders with the Indian Mughal Empire and the Russian Orthodox Empire. |
15 | Draconia: No big bad meteor hit earth to extinct the dinosaurs. Some of them evolved into the Dragons. Using their magic, dragons created elves, dwarves and other humanoid beings. Around 10.000 years in the past, humans started to appear and have spread all over the world and prosper in each of the Dragon Empires |
16 | Azteca: advanced blood-magic techniques have allowed the Aztec empire to conquer most of the american continent and send back the Europeans into the ocean, not without stealing their technological wonders. Currently, while the Europeans power fight for their colonies in Africa and Asia, the Aztec Empire prepares to invade them using their flying pyramids. Advanced blood magic and Napoleonic technology level in Europe and Russia |
17 | Pace: Here, all humans live in harmony with nature, in small societal structures, independently from each other, without technology. The clan delegate can speak with the spirits of nature to ensure that everyone is healthy, well fed and happy. Weapons are unknown. Wrath of nature is the only natural danger. |
18 | Tyberium: Instead of immigrating to the united states, Nikola Tesla gets recruited by the Soviet Union and develops Tesla-coils based weaponry. Nazi Germany never attacks further east than Poland, but conquers Western Europe and North Africa completely. The US annex Canada. A peace treaty is signed between the main 4 powers (US of North America, USSR, Nazi Germany, Japan Empire) but evolves in a ruthless cold war with shady alliances. |
19 | Echo: This world runs very similarly to ours, but with a 555 years delay. Right now, the most important man on the world is a visionary, an artist and scientist named Giovanni Da Rambaldi, working for the Duke of Florence, but way ahead of his time. He might be the first to pass through to an alternate reality without creating a Quantum Rupture |
20 | Earth Prime: Our world, which has been infiltrated by agents from Earth Second and their technology. They spy on us, destabilize the main powers and field test the worst of their technology in our reality |
Quantum Rupture
It is possible to "slide sideways" to another reality, when possessing the correct brain chemistry (which can be attained through zen meditation) and willing your body to get through (the sudden change of state from complete zen to absolute willpower is the hard part of sliding). Those two requirements are the same as for Psi powers.
It is also possible to tear temporarily cracks in the fabric of reality to pass through to the reality on the opposite side of the icosahedron, but these cracks never heal fully and could lead to the complete destruction of all realities linked on this icosahedron.
Feedback ?
So, do you have any feedback on these "worlds"?
Is there a world you think should be included but is not here?
Would you like to play in such a constellation of worlds?
Would you be interested in more content for this in Zine format?
Please be kind and answer in the comments !
No comments:
Post a Comment