Thursday 9 January 2020

[OSR]D66 Manifestations that evil is lurking

D66 Manifestations that evil is lurking 

 Konrad Lykosthenes - 1557 - Woodcut from Prodigiorum ac ostentorum chronicon

Introduction

I read a lot of modules, lately (some are even reviewed on this blog) and what a lot of them lack is backstory. Our good hearted murder hobos are always looking for evil to fight it. But how does that evil manifest?

Manifestation?

Well, your basic villager won't call it a manifestation. They might name it the mark of the devil, a bad omen, a curse, or anything superstitious-sounding.
And unless your characters witness the phenomenon (another word the peon won't use), it's all hearsay... Who knows what right, how inflated the rumor was and whose interest it serves if it's a plain lie...
Anyhow, roll 3D66 and start building your dungeon/encounter around those 3 manifestations!

D66 Sign that evil is around
11
River turns red
12
Wells smell of rotten eggs
13
Moon is orange and bigger
14
Cows die and explode
15
Sheeps attack humans and try to eat them, showing blood injected eyes
16
Cats gather around. They seem to discuss or plot something
21
Graveyard's earth is turned over. Every. Morning.
22
Fishes fly out of the water
23
Skeleton of mammoths & dinosaurs roam aimlessly the countryside at night
24
Crystal balls stay milky & unreadable
25
Tarot readings always uncover 1) XII: Death 2) XV: The devil 3) XXI: The tower (longer readings show 4) XII: The hanged man 5) 0: The fool [you are the fool!])
26
Wine turns to vinegar after one hour of opening a bottle
31
Crows fly loudly around the village?
32
All cats’ fur slowly turn black, a shade of gray every day (we all know there are 50)
33
Kids start to grow white hair
34
An enigmatic wind covers the village with a snow of ashes, falling from midnight to sunrise
35
The wells and rivers dry out, although it rains every day
36
Everyone’s shade seem smaller and greyish instead of black
41
The moon stays full, every night
42
Rats swarm the city during the night. Cats don’t go out or get savagely rend
43
Rain of frogs. Most of them even survived!
44
Domestic animals give birth to mutated offspring (missing limbs, double heads and so on)
45
Anybody drinking alcohol gets a crippling headache the next day
46
Swarms of flies bother anyone and their livestock
51
Everyone's pee is reddish (maybe beetroot fest was last week?)
52
Everyone wakes up at night from nightmares
53
Every day, at 11:11 am, it hails for 11 minutes
54
The sky shows "northern lights".
55
The whole sky is clouded, all the time, except for a hole around the sun and a halo around it
56
The village is surrounded by 5 cloud masses, with lightning going from on to the next (forming a pentagram in the sky)
61
The water of the nearby lake is green and bubbling, stinking of rot. All fish in the lake died
62
Flocks of fireflies mask the glow of stars because of their numbers
63
Gigantic mushrooms grow overnight. They are inedible
64
Every night, freezing rain makes the ground icy and dangerously slippery until noon
65
It rained blood. The blood is rotting now
66
Every night, a commoner is turned to stone. His or her face shows a state of ecstasy

Do you miss any kind of ill omen in this list?
Then, add it in the comments!

Edit: Well, apparently, Phil Viverito was missing the 2 following strange occurings. He posted that in the comments on mewe and I decided (with his accord) to post them here, because they are great ideas !

  1. 1 out of 100 doors does not lead to the space visible or reasonable congruent area beyond the doorway. Sometimes, entering one door will allow access to a different home in the village. If these entrances go someplace outside of the village, no one has come back to complain.
  2. When it rains, some puddles are 6 feet deep. Others appear to be deeper, but no one knows how deep because that person never surfaces after falling in.

Check his blog at https://www.theseoldgames.com, there is a lot of cool stuff there, too !

Somewhere else

If you want to knwo "what's the deal with this town", I recommend this blog post by archons march on

Small challenge !

If you create an adventure or dungeon based on this table, I would try to layout it nicely with GM Binder and publish it here on the blog ! (and do a bit of editing, if you want that too)
C'mon ! Let's use this table !

4 comments:

  1. Great list. I maybe would have added "plague of frogs" but that might just be because it's my favourite Lake of Dracula song.

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    1. 43 is a RAIN of frogs, that's kind of a plague if most of them survive... That could get really loud too :-)

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  2. Number 31 exaggerated: every single last bird flying in a 5 mile radius of the characters suddenly falls out of the sky, keels over and falls off of tree branches, thuds onto the ground, etc. They are stone dead without any discernible cause. They have agonized expressions and gaping beaks. They can either all scream simultaneously, then plummet to earth, or they just thud into the forest floor with a ruffle of feathers but nary a cry.

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    Replies
    1. I was going for the "bad omen" vibe, but I also like your catastrophic version :-D

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